Texture atlas parser implemented in C Based on libGDX texture atlas format. File format reference in the Spine project (was valid 14/04/2018): http://esotericsoftware.com/spine-atlas-format Tool to use for packing https://github.com/libgdx/libgdx/wiki/Texture-packer GUI tool https://github.com/crashinvaders/gdx-texture-packer-gui Usage Dump the header and source file into your project.