Moo: Mapping Objects to Objects
It's not uncommon to need to do some mapping from one object model to another, whether that's data transfer objects, an anti-corruption layer, or something else. Two projects I've been on have written code similar to this, and I thought it was time to start re-using rather than building from scratch.
You can find more information by reading one of the following:
License and Copyright
More information on the copyright and license can be found in NOTICE and LICENSE respectively, but basically it's BSD licensed and Copyright (C) 2009, Geoffrey Wiseman.