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This ptr is like a unique_ptr except it allocates the underlying object on access. The idea being that we can save memory if the object is only needed sometimes. Signed-off-by: Patrick Donnelly <pdonnell@redhat.com>
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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- | ||
// vim: ts=8 sw=2 smarttab | ||
/* | ||
* Ceph - scalable distributed file system | ||
* | ||
* Copyright (C) 2017 Red Hat, Inc. | ||
* | ||
* This is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License version 2.1, as published by the Free Software | ||
* Foundation. See file COPYING. | ||
* | ||
*/ | ||
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#ifndef CEPH_ALLOC_PTR_H | ||
#define CEPH_ALLOC_PTR_H | ||
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#include <memory> | ||
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template <class T> | ||
class alloc_ptr | ||
{ | ||
public: | ||
typedef typename std::pointer_traits< std::unique_ptr<T> >::pointer pointer; | ||
typedef typename std::pointer_traits< std::unique_ptr<T> >::element_type element_type; | ||
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alloc_ptr() : ptr() {} | ||
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template<class U> | ||
alloc_ptr(U&& u) : ptr(std::forward<U>(u)) {} | ||
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alloc_ptr(alloc_ptr<pointer>&& rhs) : ptr(std::move(rhs.ptr)) {} | ||
alloc_ptr(const alloc_ptr<pointer>& rhs) = delete; | ||
alloc_ptr& operator=(const alloc_ptr<pointer>&& rhs) { | ||
ptr = rhs.ptr; | ||
} | ||
alloc_ptr& operator=(const alloc_ptr<pointer>& rhs) { | ||
ptr = rhs.ptr; | ||
} | ||
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void swap (alloc_ptr<pointer>& rhs) { | ||
ptr.swap(rhs.ptr); | ||
} | ||
element_type* release() { | ||
return ptr.release(); | ||
} | ||
void reset(element_type *p = nullptr) { | ||
ptr.reset(p); | ||
} | ||
element_type* get() const { | ||
if (!ptr) | ||
ptr.reset(new element_type); | ||
return ptr.get(); | ||
} | ||
element_type& operator*() const { | ||
if (!ptr) | ||
ptr.reset(new element_type); | ||
return *ptr; | ||
} | ||
element_type* operator->() const { | ||
if (!ptr) | ||
ptr.reset(new element_type); | ||
return ptr.get(); | ||
} | ||
operator bool() const { | ||
return !!ptr; | ||
} | ||
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friend bool operator< (const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return std::less<element_type>(*lhs, *rhs); | ||
} | ||
friend bool operator<=(const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return std::less_equal<element_type>(*lhs, *rhs); | ||
} | ||
friend bool operator> (const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return std::greater<element_type>(*lhs, *rhs); | ||
} | ||
friend bool operator>=(const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return std::greater_equal<element_type>(*lhs, *rhs); | ||
} | ||
friend bool operator==(const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return *lhs == *rhs; | ||
} | ||
friend bool operator!=(const alloc_ptr& lhs, const alloc_ptr& rhs) { | ||
return *lhs != *rhs; | ||
} | ||
private: | ||
mutable std::unique_ptr<element_type> ptr; | ||
}; | ||
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#endif |