forked from ps2homebrew/Open-PS2-Loader
-
Notifications
You must be signed in to change notification settings - Fork 2
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Update opl from main repo #2
Merged
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Updates and fixes
* add support for reading language files from all devices * lng: fix building lng list across multiple devices at the same time * lng: load language font files from same location as currently loaded .lng file
Fix main10 bug and language support update
…alignment correction is performed." This reverts commit cd100a2.
Due to alignment the buffer can be overrun by the alignment size (64 bytes).
Some iop modules would always be rebuilt (like cdvdman* and mcemu*). Slowing down compilation times.
The theme was activated before it was fully loaded. This fix activates the theme at the end of the loading.
Lots of fixes and small improvements
* sfx: code clean up * lng: fix font not being rendered if loading translations at boot from a device other than MC, and if lang is changed by manually initalising a device * gui: add notifications
* sfx: code clean up * lng: fix font not being rendered if loading translations at boot from a device other than MC, and if lang is changed by manually initalising a device * gui: add notifications * gui: reduce notifications code
) * sfx: code clean up * lng: fix font not being rendered if loading translations at boot from a device other than MC, and if lang is changed by manually initalising a device * gui: add notifications * gui: reduce notifications code * notifications: show upon manual device init, if thm or lang changed
Small fixes and add notifications feature
* mc: OPL folder and mc icon will now be checked and written when saving config to mc, if not found.. * gui: improve notifications code, slightly
Fix MC icon writing and small improvements
Some games, such as Warriors Orochi (USA), calls sceCdReadIOPMem() with a logical IOP RAM address (in this specific game, the passed pointer is a KSEG0 - a.k.a. Kernel Mode, Segment 0 - logical IOP RAM address) as its third parameter, which normally is not an issue, but on slim consoles (SCPH-75000 series and newer), the game crashes when being run from USB media. Fix this issue by ensuring that the provided pointer to IOP RAM is a physical address. Note that a similar measure is applied in cdvd_readee() (see cdvdfsv.c line 807): http://github.com/ifcaro/Open-PS2-Loader/blob/master/modules/iopcore/cdvdfsv/cdvdfsv.c#L807 As a side note, this fix should apply for related koei games (Warriors Orochi 2 and Samurai Warriors 2 series), as those games do the same thing as Warriors Orochi regarding sceCdReadIOPMem().
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Pull Request checklist
Note: these are not necessarily requirements
Pull Request description