#YoungExorcist Global Game Jam 2016
This game was originally made for Global Game Jam 2016 with help from:
Caleb Schowalter - Artist, Game Design http://www.calebschowalter.com/
Rob Frank - Music, Sound FX, Game Design http://robertfranks.info
Some code sources taken from -
Information about getting sprites to cast / receive shadows found here: http://forum.unity3d.com/threads/sprite-receive-shadow.357705/#post-2319797
Sprite Shadow shader originally: https://github.com/anlev/Unity-2D-Sprite-cast-and-receive-shadows/blob/master/SpriteShadow.shader
Original draw line renderer code taken from: http://www.theappguruz.com/blog/draw-line-mouse-move-detect-line-collision-unity2d-unity3d
Original FollowCamera for 2D top down taken from here: http://answers.unity3d.com/questions/29183/2d-camera-smooth-follow.html https://gist.github.com/unity3diy/5aa0b098cb06b3ccbe47