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Not necessarily, no. I would like this to be added so we can limit the amount of times a blueprint can be used in concurrent islands. The system I imagine with this is one where the user almost gets to unlock a "realm" of islands by "unlocking" (read: creating) one island per blueprint & being able to switch between them. That way, we could make progressive upgrades to each player's realm, like first unlocking the main island, then a mining island, then a crop island and so on, instead of having to use the same blueprint X times.
Describe the solution you'd like.
Could be something handled either via permissions or by a hard setting, but I would imagine a way to define how many times a blueprint you're saving can be used in a player's concurrent islands.
Describe alternatives you've considered.
No alternatives for this particular request, since it's something that is required of the plugin itself.
Agreements
I have searched for and ensured there isn't already an open issue regarding this.
I have ensured the feature I'm requesting isn't already in the latest supported BentoBox build or Addons.
Other
I don't think it would be something severely difficult to implement. We could get there with some config gymnastics too to some extent, if only there was a way to retrieve what type of blueprint an island was created through - that way we could create some permissions and check for them on a new island creation. However, since that is not possible for now, thought I would place in a full request for this feature.
Thanks!
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem?
Not necessarily, no. I would like this to be added so we can limit the amount of times a blueprint can be used in concurrent islands. The system I imagine with this is one where the user almost gets to unlock a "realm" of islands by "unlocking" (read: creating) one island per blueprint & being able to switch between them. That way, we could make progressive upgrades to each player's realm, like first unlocking the main island, then a mining island, then a crop island and so on, instead of having to use the same blueprint X times.
Describe the solution you'd like.
Could be something handled either via permissions or by a hard setting, but I would imagine a way to define how many times a blueprint you're saving can be used in a player's concurrent islands.
Describe alternatives you've considered.
No alternatives for this particular request, since it's something that is required of the plugin itself.
Agreements
Other
I don't think it would be something severely difficult to implement. We could get there with some config gymnastics too to some extent, if only there was a way to retrieve what type of blueprint an island was created through - that way we could create some permissions and check for them on a new island creation. However, since that is not possible for now, thought I would place in a full request for this feature.
Thanks!
The text was updated successfully, but these errors were encountered: