A simple C/C++ and OpenGL game built for a college class
Built with Microsoft Visual Studio 2013
Requires the SOIL library and GLUT
Using cslarsen's version of the Mersenne Twister algorithm https://github.com/cslarsen/mersenne-twister
Currently the game only runs at a resolution of 600*1000, changing the window size may break the game core functionality. There are also some collision bugs that will be fixed ASAP.
If you find any other bugs please report them to me.
Change messages to appear in-game instead of the console
Fix window resize and collision bugs
Move store actions from mouse handler to new functions
Add more backgrounds
Created for a Computer Graphics class at Instituto Politécnico de Bragança by Bernardo Lopes and Tiago Padrão. Distributed under the MIT License.