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q4Go 0.2 This is a port of the last qGo (1.5.2) sources from CVS to Qt4. It should be considered beta quality. The motivation is simply a personal feeling that the new GUI in qGo2 is a step backwards, and Qt3 is getting increasingly less supported. This port was done by Bernd Schmidt <firstname.lastname@example.org>. Below is the old README: qGo 1.5.2 --------- Startup options: qGo [options] [<file>] -sgf make new sgf file (or simple open a board to play) -sgf19 same but don't ask and open 19x19 board -debug open debug window and show status messages -desktop use standard options from desktop <file> open file (type sgf, mgt or xml) qGo is a Go board, SGF editor and client for IGS/NNGS or similar servers. Go is an ancient boardgame, very common in Japan, China and Korea. Open index.html for installation support. support table: windows: Qt 3.2.1nc Linux: Qt 3.1 and above Mac OsX: Qt 3.1 and above Version 0.1 should be stable including a lot of bugfixes concerning the go server behavioural. Version 0.0.14 has many bugfixes and new stones + board coded by Marin Ferecatu. That's why I dropped the old stones. Further, fonts and background colors are free selectable. The autoplay feature can now use sgf time information, thus you can replay a game in original speed. Version 0.0.13 offers some teaching tools whereby the teacher starts a teaching session and his client works as server for the invited student. The student (if one) is able to play one or both colors, but, the teacher can always play both colors. Hope this helps for online teaching. There's are a watch list and an exclude list too, whereby entering/leaving of players can be watched as well as players can be excluded from shouting. I removed the thousands of talk windows and added a talk tab inside the client window. The translations have been enabled again in Version 0.0.13, but, since Peter and me speak only German and Enlish, there are only these two translations fixed. Thanks to Emmanuel Beranger for the French translation. Look at changelog for more details to this version. Since Version 0.0.12 qGo has it's own client. qGo is no longer supported by Qt 2.3nc. ---- Version 0.0.7 comes with support for translations. Currently there are english, french and german versions available. You can chose the language in the preferences dialog. If system default is selected, the Unix system locale will be used (LANG environment variable). Somehow I thought on Windows it would also chose the default language, but this does not work. The locale on my german windows 2000 is "C" - anything but the "de" or "de_DE" what Qt expects. Well, Windows.... I don't really care. Set the language manually and you are fine. You have to restart qGo to let the language change take effect. Please contact me if you want to translate qGo to your language. I will put more detailed informations on the qGo webpage at http://qgo.sourceforge.net I added a patch from Bernd Schmidt fixing a really nasty SGF parser bug. Thanks, Bernd! Version 0.0.6 is mainly a maintaining release with bugfixes and minor feature enhancements. Translation files (requested by some users) are not yet in. I plan to release a version for translations soon. In version 0.0.5 a SDI interface for multiple boards in one running process is implemented. It is not using threads, so if you load a large file like Kogos, it will hang up the program while loading. Maybe I add thread support, not sure yet. You can always start several processes, that might be safer than threads. Support for Kanji letters is implemented in 0.0.5. You can now load and save games with a text encoding, set in the preferences dialog in the third tab 'SGF Loading'. You have to select the encoding before loading a file. You might need to try a bit which encoding fits your language best. It was tested on japanese (windows and linux), chinese (linux) and korean (windows) systems and worked. 0.0.4 comes with a basic implementation of XML support. Currently only reading XML files is done, saving not yet. Reading XML works with files saved from Jago, but not yet all XML are loaded properly. Please consider this currently as a draft, XML code is under development still. qGo now supports old SGF and MGT files that can sometimes be found on the web. If it's an old format, it's automatically noticed and qGo converts the file upon loading into new SGF format. I found some of those files at the download section of the german go association. Copyright --------- Copyright (C) 2001-2006 Emmanuel Beranger, Johannes Mesa, Peter Strempel This software is published under the GNU General Public License (GPL). See the file COPYING for more informations or visit http://www.fsf.org/. The Windows version is linked against the Qt non-commercial edition and also published under the GPL with the following exception applying to the Windows version of qGo: As a special exception, the author gives permission to link this program with Qt non-commercial edition, and distribute the resulting executable, without including the source code for the Qt non-commercial edition in the source distribution. Any feedback is welcome. Emmanuel Beranger <e2(at!)beranger.com.fr> Johannes Mesa <frosla(at!)gmx.at> Peter Strempel <pstrempel(at!)t-online.de>