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Fatma Betül Güreş edited this page Mar 24, 2023 · 1 revision

Welcome to the Passthrough-Bowling-Game wiki!

This wiki is made for XR Bootcamp's Prototyping course assignment. Here, Betül Güreş is documenting the important notes, and project essentials of the prototype made for week 2.

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Project Description

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With a mechanic involving both hands (palms facing each other, and adjusting the distance between the hands), the user shall be able to create I would like to try implementing the passthrough effect by simulating the bowling game, but there might be some power-ups, to change the gameplay, speed the ball, slow the ball, friction, etc. The track might also be different with some barriers to avoid.


Development Phases

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Part 1: Scoping: Planning the prototype project, to be delivered in one week

Part 2: Prototype: Final deliverable submission