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Clarify that wgpu is based on the webGPU API #9093

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merged 1 commit into from Jul 14, 2023

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ameknite
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Objective

wgpu is not only inspired by Vulkan, so I think it's better to just mention that it's based on WebGPU

Solution

  • Change the description

@alice-i-cecile alice-i-cecile added C-Docs An addition or correction to our documentation A-Rendering Drawing game state to the screen labels Jul 10, 2023
@james7132 james7132 added the X-Controversial There is active debate or serious implications around merging this PR label Jul 10, 2023
@james7132
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Marking as controversial due to its high visibility on the front-facing readme.

@fintelia
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This is the description from the wgpu README:

wgpu is a cross-platform, safe, pure-rust graphics api. It runs natively on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU on wasm.

The api is based on the WebGPU standard. It serves as the core of the WebGPU integration in Firefox, Servo, and Deno.

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Yup this is more descriptive!

@cart cart added this pull request to the merge queue Jul 13, 2023
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Jul 13, 2023
@cart cart added this pull request to the merge queue Jul 14, 2023
Merged via the queue into bevyengine:main with commit ea41a43 Jul 14, 2023
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5 participants