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Clarify that wgpu is based on the webGPU API #9093

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2 changes: 1 addition & 1 deletion README.md
Expand Up @@ -87,7 +87,7 @@ Bevy can be built just fine using default configuration on stable Rust. However

Bevy is only possible because of the hard work put into these foundational technologies:

* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library inspired by Vulkan
* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library based on the [WebGPU](https://gpuweb.github.io/gpuweb/) API.
* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics
* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust

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