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changed the last remaining ring.wave to the new sound
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this way all lobby rings can be differentiated from game ring
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FIr3baL committed Jul 22, 2024
1 parent f18ad95 commit ca4a07d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion LuaMenu/widgets/gui_battle_room_window.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1522,7 +1522,7 @@ local function SetupInfoButtonsPanel(leftInfo, rightInfo, battle, battleID, myUs
if playersthatarentme == 1 and mynewbestfriend ~= "" then
local userInfo = lobby:TryGetUser(mynewbestfriend)
if userInfo then
Spring.PlaySoundFile("sounds/ring.wav", WG.Chobby.Configuration.menuNotificationVolume or 1) -- RING SOUND
Spring.PlaySoundFile("sounds/Alarm_light5_mixdown.wav", WG.Chobby.Configuration.menuNotificationVolume or 1) -- RING SOUND

local userControl = WG.UserHandler.GetNotificationUser(mynewbestfriend)
userControl:SetPos(30, 30, 250, 20)
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