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【修改】FilePathMgr读取STR采用最大1024否则不再缓存最大数量字符串
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None committed Nov 17, 2017
1 parent 6f8987d commit 7696e68
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Showing 4 changed files with 27 additions and 17 deletions.
18 changes: 12 additions & 6 deletions Assembly-CSharp-Editor.csproj
Expand Up @@ -19,7 +19,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_7;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;PLATFORM_SUPPORTS_ADS_ID;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_7;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
Expand Down Expand Up @@ -143,6 +143,7 @@
<None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo20.txt" />
<None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo14.txt" />
<None Include="Assets\Plugins\Android\res\values\styles.xml" />
<None Include="Assets\StreamingAssets\Mac\version.txt" />
<None Include="Assets\Resources\@Shaders\Lightmap-Unlit-Wind.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored (TextureClip).shader" />
Expand All @@ -154,7 +155,7 @@
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored (TextureClip).shader" />
<None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Header.txt" />
<None Include="Assets\Resources\@Shaders\SkyBox-Alpha Blend.shader" />
<None Include="Assets\StreamingAssets\Android\version.txt" />
<None Include="Assets\StreamingAssets\Mac\fileList.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked 3.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored 1.shader" />
<None Include="Assets\NGUI\Examples\Atlases\Fantasy\Fantasy Font - Normal.txt" />
Expand All @@ -165,12 +166,13 @@
<None Include="Assets\Plugins\Android\res\values\strings.xml" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 3.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 2.shader" />
<None Include="Assets\StreamingAssets\Windows\version.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored.shader" />
<None Include="Assets\StreamingAssets\Android\AssetBundles.xml" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text.shader" />
<None Include="Assets\StreamingAssets\Windows\fileList.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 3.shader" />
<None Include="Assets\NGUI\Examples\Shaders\Unlit - Additive Colored.shader" />
Expand All @@ -179,9 +181,10 @@
<None Include="Assets\NGUI\Examples\Shaders\Refractive.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text (TextureClip).shader" />
<None Include="Assets\NGUI\Examples\Shaders\Unlit - Depth.shader" />
<None Include="Assets\StreamingAssets\Android\fileList.txt" />
<None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Normal.txt" />
<None Include="Assets\StreamingAssets\Windows\AssetBundles.xml" />
<None Include="Assets\Plugins\Android\AndroidManifest.xml" />
<None Include="Assets\StreamingAssets\Mac\AssetBundles.xml" />
<None Include="Assets\NGUI\Examples\Models\Orc Armor\Orc Armor.shader" />
<None Include="Assets\NGUI\Examples\Resources\Localization.txt" />
<None Include="Assets\Plugins\Android\res\values-v14\styles.xml" />
Expand Down Expand Up @@ -210,10 +213,10 @@
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>/Users/sheqiong/UnityResourceMgr/Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>/Users/yizeng/UnityResourceMgr/Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="TexturePackerImporter">
<HintPath>/Users/sheqiong/UnityResourceMgr/Assets/Plugins/TexturePackerImporter.dll</HintPath>
<HintPath>/Users/yizeng/UnityResourceMgr/Assets/Plugins/TexturePackerImporter.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Graphs">
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll</HintPath>
Expand All @@ -224,6 +227,9 @@
<Reference Include="UnityEditor.iOS.Extensions">
<HintPath>/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>/Applications/Unity/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.OSXStandalone.Extensions">
<HintPath>/Applications/Unity/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
</Reference>
Expand Down
17 changes: 11 additions & 6 deletions Assembly-CSharp.csproj
Expand Up @@ -19,7 +19,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_7;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;PLATFORM_SUPPORTS_ADS_ID;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_7;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
Expand Down Expand Up @@ -221,8 +221,10 @@
<Compile Include="Assets\Scripts\Res\AsyncOptionMgr.cs" />
<Compile Include="Assets\Scripts\Res\BaseResLoader.cs" />
<Compile Include="Assets\Scripts\Res\DependBinaryFile.cs" />
<Compile Include="Assets\Scripts\Res\EmptyLoader.cs" />
<Compile Include="Assets\Scripts\Res\FilePathMgr.cs" />
<Compile Include="Assets\Scripts\Res\IResourceLoader.cs" />
<Compile Include="Assets\Scripts\Res\LoaderGroup.cs" />
<Compile Include="Assets\Scripts\Res\LoaderNode.cs" />
<Compile Include="Assets\Scripts\Res\NGUI\NGUIResLoader.cs" />
<Compile Include="Assets\Scripts\Res\ResInstDelayDestroy.cs" />
Expand Down Expand Up @@ -263,6 +265,7 @@
<None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo20.txt" />
<None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo14.txt" />
<None Include="Assets\Plugins\Android\res\values\styles.xml" />
<None Include="Assets\StreamingAssets\Mac\version.txt" />
<None Include="Assets\Resources\@Shaders\Lightmap-Unlit-Wind.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored (TextureClip).shader" />
Expand All @@ -274,7 +277,7 @@
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored (TextureClip).shader" />
<None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Header.txt" />
<None Include="Assets\Resources\@Shaders\SkyBox-Alpha Blend.shader" />
<None Include="Assets\StreamingAssets\Android\version.txt" />
<None Include="Assets\StreamingAssets\Mac\fileList.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked 3.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored 1.shader" />
<None Include="Assets\NGUI\Examples\Atlases\Fantasy\Fantasy Font - Normal.txt" />
Expand All @@ -285,12 +288,13 @@
<None Include="Assets\Plugins\Android\res\values\strings.xml" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 3.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 2.shader" />
<None Include="Assets\StreamingAssets\Windows\version.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 1.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored.shader" />
<None Include="Assets\StreamingAssets\Android\AssetBundles.xml" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text.shader" />
<None Include="Assets\StreamingAssets\Windows\fileList.txt" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 3.shader" />
<None Include="Assets\NGUI\Examples\Shaders\Unlit - Additive Colored.shader" />
Expand All @@ -299,9 +303,10 @@
<None Include="Assets\NGUI\Examples\Shaders\Refractive.shader" />
<None Include="Assets\NGUI\Resources\Shaders\Unlit - Text (TextureClip).shader" />
<None Include="Assets\NGUI\Examples\Shaders\Unlit - Depth.shader" />
<None Include="Assets\StreamingAssets\Android\fileList.txt" />
<None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Normal.txt" />
<None Include="Assets\StreamingAssets\Windows\AssetBundles.xml" />
<None Include="Assets\Plugins\Android\AndroidManifest.xml" />
<None Include="Assets\StreamingAssets\Mac\AssetBundles.xml" />
<None Include="Assets\NGUI\Examples\Models\Orc Armor\Orc Armor.shader" />
<None Include="Assets\NGUI\Examples\Resources\Localization.txt" />
<None Include="Assets\Plugins\Android\res\values-v14\styles.xml" />
Expand All @@ -312,10 +317,10 @@
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>/Users/sheqiong/UnityResourceMgr/Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>/Users/yizeng/UnityResourceMgr/Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="TexturePackerImporter">
<HintPath>/Users/sheqiong/UnityResourceMgr/Assets/Plugins/TexturePackerImporter.dll</HintPath>
<HintPath>/Users/yizeng/UnityResourceMgr/Assets/Plugins/TexturePackerImporter.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
Expand Down
7 changes: 3 additions & 4 deletions Assets/Scripts/Res/FilePathMgr.cs
Expand Up @@ -333,17 +333,16 @@ public bool ReadBool(Stream stream)
}


private static byte[] m_TempStrBuf = new byte[256];
private static byte[] m_TempStrBuf = new byte[1024];
public string ReadString(Stream stream)
{
int cnt = ReadInt(stream);
if (cnt <= 0)
return string.Empty;

byte[] bytes;
if (m_TempStrBuf == null || cnt > m_TempStrBuf.Length) {
m_TempStrBuf = new byte[cnt];
bytes = m_TempStrBuf;
if (cnt > m_TempStrBuf.Length) {
bytes = new byte[cnt];
} else
bytes = m_TempStrBuf;
cnt = stream.Read(bytes, 0, cnt);
Expand Down
2 changes: 1 addition & 1 deletion ProjectSettings/ProjectVersion.txt
@@ -1,2 +1,2 @@
m_EditorVersion: 5.3.7p3
m_EditorVersion: 5.3.7p4
m_StandardAssetsVersion: 0

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