Releases
v1.1.0
bjorn
released this
03 Jan 14:44
Added support for infinite maps (by Ketan Gupta, #260 )
Added support for Wang tiles and related tools (by Benjamin Trotter)
Added support for reusable object templates (by Mohamed Thabet)
Added working directory setting for custom commands (by Ketan Gupta, #1580 )
Added output of custom commands in Debug Console (by Ketan Gupta, #1552 )
Added autocrop action based on tile layers (by Ketan Gupta, #642 )
Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084 )
Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272 )
Added option to lock/unlock a layer (by Ketan Gupta, #734 )
Added .xml as possible file extension for TMX files
Added keyboard shortcut for Save All (by Thomas ten Cate)
Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685 )
Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706 )
Added display of flip bits for hovered tile in status bar (#1707 )
Added ability to capture tiles while using fill tools (#790 )
Added option to have mouse wheel zoom by default (#1472 )
Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720 )
Added ability to reorder terrain types (by Justin Jacobs, #1603 )
Added a point object for marking locations (by Antoine Gersant, #1325 )
Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789 )
Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818 )
Added support for custom input formats and TMX output to the --export-map command-line option
Added island RPG example based on Beach tileset by finalbossblues
Added file-related context menu actions to tileset tabs
Added action to reset to default window layout (by Keshav Sharma, #1794 )
Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213 )
Keep object types sorted alphabetically (by Antoine Gersant, #1679 )
Improved polygon node handles and drag behavior
Fixed %executablepath variable for executables found in PATH (#1648 )
Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555 )
Fixed Terrain Brush going wild in some scenarios (#1632 )
Fixed the "Embed in Map" checkbox to be persistent (#1664 )
Fixed crash when saving two new maps using the same file name (#1734 )
Fixed issues caused by paths not being cleaned (#1713 )
Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783 )
Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796 )
Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782 )
Fixed potential crash when zooming out too much (#1824 )
Fixed potential crash after deleting object or group layers
Fixed Object Selection tool clearing selection on double-click
Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules)
Automapping: Don't fail if an input/inputnot layer isn't found
Automapping: Added a "StrictEmpty" flag to input layers
GMX plugin: Added support for defining views with objects (by William Taylor, #1621 )
GMX plugin: Added support for setting scale and origin for instances (#1427 )
GMX plugin: Added support for setting the creation code for instances and the map
GMX plugin: Start counting default tile layer depth from 1000000 (#1814 )
tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560 )
libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637 )
libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
Python plugin: Adjusted example scripts to API changes (by spiiin, #1769 )
Flare plugin: Various changes (by Justin Jacobs, #1781 )
TMW plugin: Removed since it is no longer needed
Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations
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