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Merge branch 'main' into senritsu/allow-end-turn-before-move-limit
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senritsu committed Aug 22, 2021
2 parents 81baa16 + b312c28 commit 957e385
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7 changes: 7 additions & 0 deletions docs/documentation/CHANGELOG.md
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### v0.47.4

#### Bugfixes

* [[d54af1f4](https://github.com/boardgameio/boardgame.io/commit/d54af1f4)] events: Don’t use const enum for better backwards compatibility


### v0.47.3

* Dependency changes only
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2 changes: 1 addition & 1 deletion docs/documentation/storage.md
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Depending on your set-up, you may want the server to cache some of the data,
reducing the load on your database and speeding up server responses.
[bgio-storage-cache](https://github.com/delucis/bgio-storage-cache) offers
[@boardgame.io/storage-cache](https://github.com/boardgameio/storage-cache) offers
a basic caching model compatible with any boardgame.io database connector.

### Writing a Custom Adapter
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2 changes: 1 addition & 1 deletion package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "boardgame.io",
"version": "0.47.3",
"version": "0.47.4",
"description": "library for turn-based games",
"repository": "https://github.com/boardgameio/boardgame.io",
"scripts": {
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