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Correctly render nonselected WebGL image glyphs #13684

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merged 1 commit into from Feb 7, 2024

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ianthomas23
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Nonselected WebGL image glyphs weren't rendered correctly as the initial implementation didn't correctly handle data versus visual properties. This PR fixes it.

See the new visual baseline image. Before this PR the generated WebGL plot is empty.

@ianthomas23 ianthomas23 force-pushed the ianthomas23/13678_webgl_image_tap branch from 227b324 to 2d59643 Compare February 6, 2024 17:21
@mattpap mattpap added this to the 3.4 milestone Feb 6, 2024
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Looks good.

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codecov bot commented Feb 6, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Comparison is base (4b61612) 91.28% compared to head (2d59643) 92.59%.
Report is 14 commits behind head on branch-3.4.

Additional details and impacted files
@@              Coverage Diff               @@
##           branch-3.4   #13684      +/-   ##
==============================================
+ Coverage       91.28%   92.59%   +1.30%     
==============================================
  Files             323      323              
  Lines           20525    20575      +50     
==============================================
+ Hits            18736    19051     +315     
+ Misses           1789     1524     -265     

@ianthomas23 ianthomas23 merged commit a7af805 into branch-3.4 Feb 7, 2024
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@ianthomas23 ianthomas23 deleted the ianthomas23/13678_webgl_image_tap branch February 7, 2024 08:55
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[BUG] Using tap tool makes image glyph disappear with webgl enabled
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