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update #1

Merged
merged 3,718 commits into from
Mar 26, 2019
Merged

update #1

merged 3,718 commits into from
Mar 26, 2019

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bolabola
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mjerabek and others added 30 commits November 28, 2018 14:19
* make the copy constructors explicitly defaulted
* split compound assert
Can't load without mesh before
aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
Read an animation list from a file
bone.mOffsetMatrix not set when bone.iParent == -1
Fix compressed assbin load/export, 3DS loader hardening, ...
Fix compiler warning and do some reformattings.
Calculate the mMaxDuration property based off of keyframes for GLTF2
kkulling and others added 29 commits March 13, 2019 14:40
Improve ValidateDataStructure error reporting
closes #934: introduce materia…
fix: change ScaleProcess priority
fix loading 3D uvs from obj
Mimics the ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT / ASSIMP_BUILD_XXX_IMPORTER code but for exporters.

This works exactly the same way with one exception - ASSIMP_NO_EXPORT still overrides everything and turns off all exporting.

Fixes #2377
Add a way to select which exporters you want to compile in
INSTALL: Out of source build and improve Windows
Add the HAXE-port.
…P_BUILD_ZLIB is on

The AMD64 option causes a build failure on MSVC (#1760) and the ASM builds seem to have problems:

   madler/zlib#41 (comment)

This change also prevents these from "polluting" the cmake options if assimp is being included as a submodule.
{cmake} Explicitly turn off ASM686 & AMD64 options when ASSIMP_BUILD_ZLIB is on
@bolabola bolabola merged commit 137b528 into bolabola:master Mar 26, 2019
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