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update readme
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brendankenny committed Sep 17, 2014
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Expand Up @@ -7,7 +7,9 @@ A library for adding a `<canvas>` layer to a Google Maps JavaScript API v3 map a

## Live Examples

Two simple examples are provided, demonstrating methods to integrate CanvasLayer with the 2d canvas API and WebGL, respectively. CanvasLayer exposes the raw `<canvas>` DOM element directly, however, so it can be used with *any* library that renders to a `<canvas>` element. See the examples for two possible ways of keeping the rendered content and the underlying map in sync.
Two simple examples are provided, demonstrating methods to integrate CanvasLayer with the 2d canvas API and WebGL, respectively.

CanvasLayer exposes the raw `<canvas>` DOM element directly, however, so it can be used with *any* library that renders to a `<canvas>` element. See the examples for two possible ways of keeping the rendered content and the underlying map in sync.

[![CanvasLayer WebGL Screenshot](https://brendankenny.github.io/CanvasLayer/screenshot.png)](https://brendankenny.github.io/CanvasLayer/examples/hello_webgl.html)

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