A 3D game engine written in Rust.
Rust Python GLSL
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README

Work in progress of a 3D game engine using glutin for context creation/input
handling and gl-rs for OpenGL bindings. The game will be a simple top down
action-RPG created for educational purposes to assess the viability of Rust
as a video game development language.

Brian Ho
brian@brkho.com
December 2015