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2023 Goals: Get better at Dx12 & Rust
๐ŸŽฏ
2023 Goals: Get better at Dx12 & Rust
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Brochu/README.md

Hey, I am Alexandre and welcome to my Github page.

I am a Passionate Graphics and Game Programmer

  • ๐ŸŽ“ I enjoy learning new technology and techniques
  • ๐Ÿ–ฅ I am currently working at AMD as a Sr. Software Development Engineer
  • ๐ŸŽฎ I used to work at Behaviour Interactive as a graphics programmer
  • ๐Ÿ“ท I am learning to use low-level graphics API better
    • DirectX 11
    • DirectX 12
    • Vulkan
  • ๐Ÿ› ๏ธ I have experience working with popular game developement middlewares
    • Unity 3D
    • Unreal Engine 4
    • Unreal Engine 5
  • ๐ŸŽฅ I really enjoy working on projects with real-time visual feedback in general
  • ๐Ÿ‰ I used to play Rugby in high school

My Socials

brochu.github.io Twitter Linkedin



Software and Technology I Use

Windows

Linux

MacOS

Vim

Jetbrains Rider

Visual Studio

Visual Studio Code

C

C++

Rust

C#

Golang

Python

Unity3D

Unreal Engine

CMake

Git

Jenkins



My Github Stats

Brochu Github Stats

Brochu Language Stats

Pinned

  1. ModelViewerDx12 ModelViewerDx12 Public

    Personal project to make sure I fully understand how to setup a good C++ development environment on Windows for graphics programming.

    C++ 3

  2. brochu.github.io brochu.github.io Public

    Forked from barryclark/jekyll-now

    Build a Jekyll blog in minutes, without touching the command line.

    HTML 1

  3. MP-InteractiveMap MP-InteractiveMap Public

    Interactive 3D application for MP1 map

    C++

  4. RayTrace-WE-GPU RayTrace-WE-GPU Public

    My implementation based on Ray Tracing in One Weekend, moved as most as possible to the GPU (w/ Dx11)

    C++ 1

  5. Vulkan-Particles Vulkan-Particles Public

    My try at implementing compute shaders driven particles with some instanced rendering using Vulkan API

    C++ 1

  6. Grebball-Discord Grebball-Discord Public

    A Discord application/bot setup to move on from a custom web application for saving football predictions and showing results

    Rust