- ๐ I enjoy learning new technology and techniques
- ๐ฅ I am currently working at AMD as a Sr. Software Development Engineer
- ๐ฎ I used to work at Behaviour Interactive as a graphics programmer
- ๐ท I am learning to use low-level graphics API better
- DirectX 11
- DirectX 12
- Vulkan
- ๐ ๏ธ I have experience working with popular game developement middlewares
- Unity 3D
- Unreal Engine 4
- Unreal Engine 5
- ๐ฅ I really enjoy working on projects with real-time visual feedback in general
- ๐ I used to play Rugby in high school
- Ottawa, Ontario
- https://brochu.github.io/
- @AlexandreBrochu
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ModelViewerDx12
ModelViewerDx12 PublicPersonal project to make sure I fully understand how to setup a good C++ development environment on Windows for graphics programming.
C++ 3
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brochu.github.io
brochu.github.io PublicForked from barryclark/jekyll-now
Build a Jekyll blog in minutes, without touching the command line.
HTML 1
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RayTrace-WE-GPU
RayTrace-WE-GPU PublicMy implementation based on Ray Tracing in One Weekend, moved as most as possible to the GPU (w/ Dx11)
C++ 1
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Vulkan-Particles
Vulkan-Particles PublicMy try at implementing compute shaders driven particles with some instanced rendering using Vulkan API
C++ 1
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Grebball-Discord
Grebball-Discord PublicA Discord application/bot setup to move on from a custom web application for saving football predictions and showing results
Rust
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