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This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D no…
Forked from EnricoMonese/DayNightCycle
Easy Day-Night Cycle for Unity game engine
A script to read curves from a Touche programmed Arduino. This will create a new Thread for reading incoming Arduino serial data. Useful for working with sensors in Unity and not have the serial po…
A project to enable blob tracking in Unity with the TSPS application running in the background. This will map objects to a plane and allow resizing the plane to match the environment.
A 2D game development workshop using simple pencil wireframe drawings to allow the game designer to focus on core mechanics and game play. The game design is a clone of the Unity 2D game tutorial p…
A sandbox to test out VIVE video ideas. Uses the public STEAM VR package and the PostProcessing stack from Unity.