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On macOS "Big Sur", I'm seeing the following issue when compiling GLFW-b:
$ sw_vers
ProductName: macOS
ProductVersion: 11.0.1
BuildVersion: 20B29
$ cabal build
Build profile: -w ghc-8.10.2 -O1
In order, the following will be built (use -v for more details):
- GLFW-b-3.3.0.0 (lib) (first run)
Preprocessing library for GLFW-b-3.3.0.0..
Building library for GLFW-b-3.3.0.0..
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, /Users/jsm/workspace/GLFW-b/dist-newstyle/build/x86_64-osx/ghc-8.10.2/GLFW-b-3.3.0.0/build/Graphics/UI/GLFW/Types.o, /Users/jsm/workspace/GLFW-b/dist-newstyle/build/x86_64-osx/ghc-8.10.2/GLFW-b-3.3.0.0/build/Graphics/UI/GLFW/Types.dyn_o )
<command line>: can't load framework: AGL (not found)
My first thought was that perhaps AGL had been removed from "Big Sur", but:
$ ls -l /System/Library/Frameworks | grep AGL
drwxr-xr-x 4 root wheel 128 1 Jan 2020 AGL.framework
On macOS "Big Sur", I'm seeing the following issue when compiling GLFW-b:
My first thought was that perhaps AGL had been removed from "Big Sur", but:
This has also shown up in recent builds of
ad-si/Perspec
; eg: https://github.com/ad-si/Perspec/runs/1412857351?check_suite_focus=trueThe text was updated successfully, but these errors were encountered: