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This is a simple project with a barebones hand tracking visualization setup using the native Unity API. This project is set up for deployment to the HoloLens 2 and the Quest (1, 2 & Pro) via the respective Universal Windows and the Android platforms respectively.

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calebcram/Unity_Native_Handtracking

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Unity Hand Tracking

This is a simple project with a barebones hand tracking visualization setup using the native Unity API. This project is set up for deployment to the HoloLens 2 and the Quest (1, 2 & Pro) via the respective Universal Windows and the Android platforms respectively.

Testing on HoloLens 2

HoloLens2UnityNativeHandTraccking

Testing on Quest 2

Quest2UnityNativeHandTraccking

Shoutout to Joost van Schaik for his blogpost documenting the process for getting Unity XR hands to work on HoloLens and Quest in a bare bones project, I've linked to his original repository here.

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This is a simple project with a barebones hand tracking visualization setup using the native Unity API. This project is set up for deployment to the HoloLens 2 and the Quest (1, 2 & Pro) via the respective Universal Windows and the Android platforms respectively.

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