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calebcram/README.md

Hello World 👋

I’m an XR developer and Experienced Technician with a passion for Extended Reality and the seemingly infinite possibilities there are to be explored within the technology as innovation and capabilities grow. I have a B.S. in GIMM (Gaming Interactive Media and Mobile Technology) from Boise State University and am currently working as an XR Software Engineer at NASA.

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  1. Crossplatform-Multiplayer-Rover-AR-Demo Crossplatform-Multiplayer-Rover-AR-Demo Public

    This is the NASA Perseverance rover in an Augmented Reality experience hosted in the web. This was built in Unity with Photon Pun 2 for the multiplayer networking and MRTK for the interactions on v…

    JavaScript 15 6

  2. Passthrough-Online-MRTK_Quest---Sample Passthrough-Online-MRTK_Quest---Sample Public

    This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolkit, OVR Integration (Oculus), and Normcore for network functi…

    C# 28 9

  3. MixedRealityDevelopment-CalebCram/Neuroanatomy_Passthrough_Quest2 MixedRealityDevelopment-CalebCram/Neuroanatomy_Passthrough_Quest2 Public

    This is an improved implementation of Chris Larkee's open source Neuroanatomy VR project in Quest 2 Mixed Reality Passthrough. For this solution I updated the project to a version of Unity compatib…

    C# 2 1

  4. MixedRealityDevelopment-CalebCram/HoloLens2_ImaginaryFriend MixedRealityDevelopment-CalebCram/HoloLens2_ImaginaryFriend Public

    This is a simple interactive hologram demonstration based on Roland Smeenk's open source imaginary friend project running on the HoloLens 2. Big thanks to Roland for open sourcing his code for this…

    C#

  5. MixedRealityDevelopment-CalebCram/Rubiks-Cube-HoloLens-2 MixedRealityDevelopment-CalebCram/Rubiks-Cube-HoloLens-2 Public

    This is an implementation of Felix Roh's Famous Cube project originally built for NReal light and adapted to the Quest 2 utilizing Mixed Reality Passthrough. Shoutout to Marc Frances for getting th…

    C# 2

  6. MixedRealityDevelopment-CalebCram/Surfaces-Demo-Quest-2 MixedRealityDevelopment-CalebCram/Surfaces-Demo-Quest-2 Public

    This is the Microsoft Surfaces demo built for the HoloLens 2 ported to the Quest 2 with passthrough functionalliyt officlaiy released in the recent V34 update.

    C# 2