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Releases: caneva20/ConfigAssets

v2.0.0-preview.9

15 Jul 16:56
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v2.0.0-preview.8

15 Jul 15:10
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v2.0.0-preview.8 Pre-release
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Merge remote-tracking branch 'origin/master'

2.0.0 Preview 5

21 Jun 23:54
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2.0.0 Preview 5 Pre-release
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Almost complete rewrite.

Code generation is now done with .NET Source Generators. This allows for much better integration with the Editor

  • Asset generation and loading is better handled
  • Generated files are now saved to a dedicated local package (automatically created)
  • Minimal Unity version increased to 2021.1

Full Changelog: 2.0.0-preview.1...2.0.0-preview.5

2.0.0 Preview 1

13 Jun 01:32
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2.0.0 Preview 1 Pre-release
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BREAKING

This release changes how the configuration is 'marked', instead of extending from Config<T>, you now need to have a partial class and add the Config attribute.

This release also adds a lot more magic (aka code generation), this should allow for more flexibility and customization of the configuration, take a look at the README to see how it is done now.

I hope to push a few more changes to 2.0 before releasing a non preview version.

Full Changelog: 1.1.6...2.0.0-preview.1

1.1.0

13 Apr 11:24
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  • FEAT: Added Scope to ConfigAttribute (default: SettingsScope.Project)
  • FEAT: Added Keywords to ConfigAttribute (default: [])

1.0.0

02 Apr 14:23
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First stable release

0.2.0-preview.3

23 Sep 22:35
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0.2.0-preview.3 Pre-release
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Config assets will load correctly now