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Carlo edited this page Jan 21, 2023 · 16 revisions

These are my houdini notes, where I collect useful info and keep it (sort of) organised for future reference.

Every effort has been made to credit external sources where possible such as forum posts copied here for safe keeping.

Latest updates/change log:

  • 2023

    • 21/01 - Volume Rendering in Arnold added to Houdini section
  • 2022

    • 28/05 - Instancing with Arnold added to Houdini section
  • 2019

    • 11/11 - VEX matrix math stuff
  • 2018

    • 29/08 - Added Image sequence to gif in Linux section
    • 29/08 - Added Pyro Render Time Displacement to Houdini section
    • 29/08 - Added Dual Rest Blend in SOPs to Houdini section
    • 11/05 - Added Matcap to Houdini section
    • 25/02 - Added Houdini Car Rig to Houdini section
    • 16/02 - Added Pyro Vorticles and Turbulence Masking to Houdini section
    • 16/02 - Added Simple Vex Raytracer to Houdini section
    • 14/02 - Added expand select to Houdini section
  • 2017

    • 27/09 - Added bash script for start houdini to Linux section
    • 27/09 - Added Car on Fire setup to Houdini section
    • 30/06 - Added Spark/Sparkler setup to Houdini section
    • 16/06 - Added Linux section
    • 09/05 - Moved over to github wiki
  • 2016

    • 13/09 - Added Shadow Matte with takes to Houdini section
    • 27/08 - Added Hrender to Houdini section
    • 11/07 - Added Noise in VEX to Houdini VEX section
    • 10/06 - Added Attribute Transfer Activate RBD to Houdini section
    • 09/02 - Added Measure Area to Houdini section
    • 09/02 - Added Group Polygon Islands to Houdini section
  • 2015

    • 11/11 - Added Opinputpath to Houdini section
    • 29/10 - Added Switch Solver to Houdini section
    • 23/10 - Added to Houdini section
    • 22/10 - New cleaner template installed, much easier to read
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