A Simple Sound FX engine for Windows 8 XAML C# apps that does some basic caching of MediaElement for performance and memory optimization.
Nuget = PM> Install-Package WickedWolfApps.SoundFxEngine
Example Usage:
List sounds = new List() { "MyTestSound1", "MyTestSound2" };
this.SoundEngine = new SoundFxEngine(sounds);
this.SoundEngine.PlaySound(soundFile);