feat(balance): buff kevlar zombie skinning #3538
Merged
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Summary
SUMMARY: Balance "More kevlar plates when skinning kevlar zombies"
Purpose of change
Kevlar zombie and kevlar hulk ought to be this massive creature with kevlar armor fused in and yet skinning them gives pretty low amount of kevlar plates, to the point that it's not worth the time.
With 5 survival and hunting knife i got 3 kevlar plates from kevlar zombie and 6 from kevlar hulk. I find this number underwhelming so i doubled this number and a bit. This should make kevlar hulks and zombies a useful resource of materials, given the time spent on this task.
Describe the solution
Simply changed mass ratio of harvestable "skin" in harvest.json.
Describe alternatives you've considered
Change their description.
Testing
Loaded the game, and tested how many plates i get with survival 5 and hunting knife.
Additional context