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feat(balance): buff kevlar zombie skinning #3538

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merged 1 commit into from
Nov 4, 2023

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Krwak
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@Krwak Krwak commented Nov 3, 2023

Summary

SUMMARY: Balance "More kevlar plates when skinning kevlar zombies"

Purpose of change

Kevlar zombie and kevlar hulk ought to be this massive creature with kevlar armor fused in and yet skinning them gives pretty low amount of kevlar plates, to the point that it's not worth the time.
With 5 survival and hunting knife i got 3 kevlar plates from kevlar zombie and 6 from kevlar hulk. I find this number underwhelming so i doubled this number and a bit. This should make kevlar hulks and zombies a useful resource of materials, given the time spent on this task.

Describe the solution

Simply changed mass ratio of harvestable "skin" in harvest.json.

Describe alternatives you've considered

Change their description.

Testing

Loaded the game, and tested how many plates i get with survival 5 and hunting knife.

Additional context

@github-actions github-actions bot added the JSON related to game datas in JSON format. label Nov 3, 2023
@scarf005 scarf005 changed the title Buff kevlar zombie skinning feat(balance): buff kevlar zombie skinning Nov 3, 2023
@scarf005 scarf005 added this pull request to the merge queue Nov 4, 2023
Merged via the queue into cataclysmbnteam:upload with commit 497c99f Nov 4, 2023
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@Krwak Krwak deleted the kevlarzombie_harvest_buff branch November 4, 2023 14:02
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2 participants