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update instructions
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Cedric Pinson committed Jul 15, 2009
1 parent dbd8622 commit 5845f60
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4 changes: 3 additions & 1 deletion INSTALL
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To use it install copy blenderExporter/* in your ~/.blender/scripts/
To use it:
copy blenderExporter/* in your ~/.blender/scripts/

17 changes: 17 additions & 0 deletions NOTES
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Notes

To export rigged model from blender you have to name your VertexGroup? with the bone name, because the association is done by name.
If you have more than One bone in a vertex group, it will not work. It's something that has to be fixed. you can get the last
version of blender exporter here http://hg.plopbyte.net/osgexport/
Features

* Export Mesh, Light, Transform
* Export Action (Rigged mesh) and IPOS
* Support Group in blender, and create instance in the blender file
* Export multi uvs, multi texture, multi materials

Todo

* Reduce the multi vertex bone information exported in RigGeometry? (a new bug)
* Share texture in stateset
* Update gui
4 changes: 4 additions & 0 deletions README
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to get this exporter, get mercurial http://mercurial.selenic.com/wiki/
then
hg clone http://hg.plopbyte.net/osgexport/

To install this export follow instructions in file INSTALL

How to report a bug:
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