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DeepCWorld

Falk Hofmann edited this page Jan 23, 2022 · 3 revisions

Generates world position data from straight Deep renders and a Camera node. Useful if your 3D render doesn't come with a Deep position pass. Just pipe in the Camera, choose the channels to stick the World Position data in, and there you are! Can output premultiplied position data (like most renderers), or unpremultiplied position data (like the ScanlineRender node).

Because DeepCWorld uses the NDK, it can add channels freely to the Deep stream without using hacks (like the Constant->Shuffle->DeepToImage->DeepMerge trick), and it can easily grab the data it needs from the Camera node just by plugging it in.


Demo on youtube:

Youtube Demo