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Revamp documentation and add new screenshots
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charlielee committed Feb 21, 2021
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2 changes: 1 addition & 1 deletion docs/features/export-video.md
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# Export video
# Export Video

Captured frames can be rendered as a video file via the FFmpeg library. To render a video file, select the "Export video" option from the sidebar of the [main window](main-window.md). You must capture at least one frame for this option to be available.

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4 changes: 2 additions & 2 deletions docs/features/keyboard-shortcuts.md
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# Keyboard shortcuts
# Keyboard Shortcuts

There are numerous keyboard shortcuts available in Boats Animator; here is a comprehensive list of all of them.

!!! note "Note for macOS users:"
!!! note "Note for macOS users"
The `Command` key should be used in place of any shortcuts listed with `Ctrl` in them.

| Action | Primary | Alternative |
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206 changes: 0 additions & 206 deletions docs/features/main-window.md

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64 changes: 64 additions & 0 deletions docs/features/menu-bar.md
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# Menu Bar

![Menu bar](../img/menu-bar.png)

The menu bar contains an assortment of options both to do with the current project and the program in general. The menu bar is located in the [Main Window](/interface/main-window)

!!! note "Note for macOS users"
The menu bar will show some additional items to those listed here. These are automatically added by macOS.

### File menu

**New Project:** this feature has not been implemented yet.

**Open Project:** this feature has not been implemented yet.

**Main Menu:** select this to return to the [launcher window](/interface/launcher-window).

**Exit:** select this to close the program.

### Edit menu

**Delete Last Frame:** this will remove the last frame of your animation and delete it permanently from the hard-drive. After selecting this a confirm dialogue with "Are you sure you want to delete frame X?" is displayed.

### Capture menu

**Capture Frame:** select this button to capture a new frame from the live-feed that is visible in capture mode.

**Confirm Take:** select this to rename all of the captured frames file names to be sequential.

**Play Capture Sounds:** this toggles whether a sound plays when a frame is captured.

**Change Capture Destination:** select this to change the folder Boats Animator exports captured frames to.

### Playback menu

**Loop Playback:** toggle if playback should continue from the first frame captured when the last frame captured is reached.

**Display First Frame:** this previews the first frame captured.

**Display Last Frame:** this previews the last frame captured.

### View menu

**Toggle Developer Tools:** this opens the Electron developer tools. They are used to diagnose any issues with the application.

**Actual Size:** this resets the size of the user interface if it has been changed.

**Zoom In:** this increases the size of the user interface.

**Zoom Out:** this decreases the size of the user interface.

**Toggle Full Screen:** this sets the application to be full screen. Select this option again or use the keyboard shortcut `F11` to leave full screen.



### Help menu

**Documentation:** select this to view Boats Animator's [documentation](http://boatsanimator.readthedocs.org/) (the website you are currently on!).

**Give Feedback:** select this to load the [issues page](https://github.com/charlielee/boats-animator/issues) of Boats Animator's GitHub repository.

**View License:** select this to view Boats Animator's terms and conditions.

**Official Website:** select this to visit <https://www.charlielee.uk/boats-animator>.
37 changes: 37 additions & 0 deletions docs/features/status-bar.md
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# Status Bar

![Status bar](../img/status-bar.png)

The status bar contains useful information about the current project. The status bar is located in the [Main Window](/interface/main-window)

## Current frame

`Frame x of y`

This is an indicator of what is currently being displayed in the preview area. When in capture mode `x` is equal to one more than the number of frames currently captured. The logic here is: "once this picture is taken it will become the `x`th frame captured."

## Current FPS

`xx FPS`

This is the frame rate that will be used to playback frames. The playback frame rate can be adjusted using the **frame rate adjuster**.

## Current resolution

`0000x0000` or `No camera selected`

This is the current capture resolution that has been selected. `No camera selected` is displayed when a capture device is yet to be selected in the sidebar.

## Current mode

`x mode`

This is the current mode that Boats Animator is in.

### Capture mode

This is when a live-feed of the selected camera is displayed in the preview area. Capture mode is accessed by selecting the **live-view button**.

### Playback mode

This is when a captured frame is displayed in the preview area. Preview mode can be accessed either by selecting a captured frame from the frame-reel or by selecting the play button.
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2 changes: 1 addition & 1 deletion docs/index.md
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* **Official homepage:** <https://www.charlielee.uk/boats-animator>
* **GitHub repository:** <https://github.com/charlielee/boats-animator>

![Main window](img/main-window.png)
![Main window](img/ba-0-11-0-screenshot-1.png)
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# Launcher window

![Launcher window](../img/launcher-window.svg)
# Launcher Window

As its name suggests, the launcher window is the screen that appears after Boats Animator is launched.

![Launcher window](../img/launcher-window.png)

## Project options

### New project
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