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I'm trying to avoid changing the view angle when Refresh or Gcode buttons are pressed, I realized that view angle is set to default when one of the following lines is called:
That's the equivalent of clicking the eye button in the 3D viewer toolbar.
It could make sense to not have the Refresh or Gcode button trigger those
and let the user manually do that.
On Mon, Feb 13, 2017 at 1:04 PM, ameennihad ***@***.***> wrote:
I'm trying to avoid changing the view angle when Refresh or Gcode buttons
are pressed, I realized that view angle is set to default when one of the
following lines is called:
chilipeppr.publish('/com-chilipeppr-widget-3dviewer/viewextents' );
chilipeppr.publish('/com-chilipeppr-widget-3dviewer/drawextents' );
What the effect of calling those functions from the 3D viewer?
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I'm trying to avoid changing the view angle when Refresh or Gcode buttons are pressed, I realized that view angle is set to default when one of the following lines is called:
chilipeppr.publish('/com-chilipeppr-widget-3dviewer/viewextents' );
chilipeppr.publish('/com-chilipeppr-widget-3dviewer/drawextents' );
What the effect of calling those functions from the 3D viewer?
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