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pw_invisibility is in fact cleared on burning death; addl resolution …
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…for issue #663
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haleyjd committed Mar 6, 2016
1 parent a515d59 commit 899bc17
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/strife/p_inter.c
Original file line number Diff line number Diff line change
Expand Up @@ -1352,7 +1352,7 @@ void P_DamageMobj(mobj_t* target, mobj_t* inflictor, mobj_t* source, int damage)
if(target->player)
{
target->player->cheats |= CF_ONFIRE;
target->player->powers[pw_communicator] = false;
target->player->powers[pw_invisibility] = false;
target->player->readyweapon = 0;
P_SetPsprite(target->player, ps_weapon, S_WAVE_00); // 02
P_SetPsprite(target->player, ps_flash, S_NULL);
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