-
Notifications
You must be signed in to change notification settings - Fork 556
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Some chocolate strife bugs #663
Comments
I'll try to verify all these in the assembly as soon as I get a chance. Currently working on Turok editor for NDS. |
Visual Studio project has been broken such that I am no longer able to build; I receive several hundred errors about not being able to find SDL.h - this was never an issue before. |
I figured out this is actually a change in my local VC++ config that was necessary for work I've been doing on other projects; the chocolate .sln file doesn't specify additional include directories. The problem is, I cannot add these back to my global VC++ includes path because they conflict with SDL 2.0 which I need for these other projects. I am probably going to modify the .gitignore for the msvc directory so that it allows SDL to be present in that directory if the builder so chooses to place it there. |
Leaving some notes on what went wrong to cause these problems as I fix them:
p_inter:
Because player->powers[] is based at offset 0x2D, 0x31 is at index 4 into the array, and 4 is pw_communicator. |
Reassigned to fraggle due to last two issues on the list. If you can clarify the code you think is wrong in P_KillMobj by line number, I will take a second crack at that one. |
I just realized the error with p_inter item 3; the array is a DWORD array, so 0x31 is in fact index 1, not index 4... fixing that now! 😃 |
Another bug. In vanilla strife automap marks spots at player position, while in chocolate strife marks at screen center. |
About p_inter bug: In disassembly: |
Thanks I'll check those out. |
These are taken care of. |
Thanks |
In strife mark clear command binded to backspace key, not to 'C'. |
Hi. During my pcstrife port development, i think i found some bugs in Chocolate Strife:
p_enemy.c
p_inter.c
Misc:
The text was updated successfully, but these errors were encountered: