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The tanner is neither a villager or a werewolf. Does not know the werewolves. The tanner may only win if he is killed. The game ends as soon as the tanner is killed.
The text was updated successfully, but these errors were encountered:
* Modify Fool and Tanner description
* Fix bug in See Command
* Added disciplinary method to prevent #TwinMoments
* Fix bug on the first night and on Fool's description
* Add Cursed role. Just the class and in option manager.
* fix var naming issue
* Add Chaos RoleStrategy
* Add help for game modes
* Fix merging issues
* Tell the beholder the Seer is the Seer/Fool (#8)
On the first night, randomly tell the beholder that the Seer role is being played by either the Seer player or the Fool player.
* Modify Fool and Tanner description
* Fix bug in See Command
* Added disciplinary method to prevent #TwinMoments
* Fix bug on the first night and on Fool's description
* Add Cursed role. Just the class and in option manager.
* fix var naming issue
* Add Chaos RoleStrategy
* Add help for game modes
* Fix merging issues
* Tell the beholder the Seer is the Seer/Fool (#8)
On the first night, randomly tell the beholder that the Seer role is being played by either the Seer player or the Fool player.
* Remove status message for other roles except werewolves
* Fix bug for removing status
The tanner is neither a villager or a werewolf. Does not know the werewolves. The tanner may only win if he is killed. The game ends as soon as the tanner is killed.
The text was updated successfully, but these errors were encountered: