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[Request] Sprite animation customization. #8
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I agree, especially on the idle animation point, that's been on my backlog for a while but I didn't want to wait before releasing. Will be looking into this. |
Awesome, waiting for those idle animations! |
If more than just an idle animations are implemented, another awesome feature would be to have an option of "play animation" from the drop down menu in code. |
I'll pip in to say that just being able to change the timing of the animations would be great; Just that would make the walking look less hover-y, without needing to add support for custom framecounts yet. That said, this is an awesome tool! I can't wait to see where it goes. |
Sprite animation with animation speed controls are now part of the 1.1.0 release :-) |
Add deadzone to camera for platform and point and click scenes
…settings to explain their additional uses
It would be great if we were able to customize the types of animation per sprite. Apart from the current (no animation, facing and 2 frame facing walk cycle) I would love to have:
Both of those can be implemented by adding extra frames to the y axis on the sprite sheet (so idle 2 frame animation would be 16x32)
Making idle animations will really help create more enticing worlds.
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