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[Request] Sprite animation customization. #8

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Level0gamedev opened this issue Apr 21, 2019 · 5 comments
Closed

[Request] Sprite animation customization. #8

Level0gamedev opened this issue Apr 21, 2019 · 5 comments
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@Level0gamedev
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It would be great if we were able to customize the types of animation per sprite. Apart from the current (no animation, facing and 2 frame facing walk cycle) I would love to have:

  • Idle animation (2+ frames)
  • Longer walk cycle

Both of those can be implemented by adding extra frames to the y axis on the sprite sheet (so idle 2 frame animation would be 16x32)

Making idle animations will really help create more enticing worlds.

@chrismaltby
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I agree, especially on the idle animation point, that's been on my backlog for a while but I didn't want to wait before releasing. Will be looking into this.

@chrismaltby chrismaltby self-assigned this Apr 21, 2019
@Level0gamedev
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Awesome, waiting for those idle animations!

@Level0gamedev
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If more than just an idle animations are implemented, another awesome feature would be to have an option of "play animation" from the drop down menu in code.

@DuendeInexistente
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I'll pip in to say that just being able to change the timing of the animations would be great; Just that would make the walking look less hover-y, without needing to add support for custom framecounts yet.

That said, this is an awesome tool! I can't wait to see where it goes.

@chrismaltby
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Sprite animation with animation speed controls are now part of the 1.1.0 release :-)

chrismaltby added a commit that referenced this issue Aug 21, 2020
Add deadzone to camera for platform and point and click scenes
chrismaltby added a commit that referenced this issue May 26, 2021
…settings to explain their additional uses
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3 participants