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Originally name_updates did not change the address of the name (general/team)-
adding fees now requires change to be sent back to the wallet (using up another address from keypool)- this uses up the keypool
This should allow less frequent backups (for heavy players)
The text was updated successfully, but these errors were encountered:
domob1812
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Aug 11, 2014
Add a new "-noaddressreuse" command-line parameter that disables the
reuse of player addresses for movements. By default, addresses will be
reused to prevent running out of backed up keys. This patch also
changes the behaviour to send not only the player itself but also the
change to a reused address.
This fixeschronokings#67.
Originally name_updates did not change the address of the name (general/team)-
adding fees now requires change to be sent back to the wallet (using up another address from keypool)- this uses up the keypool
This should allow less frequent backups (for heavy players)
The text was updated successfully, but these errors were encountered: