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Nanohives not accounting for wireless bonus #4800
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Tricky one to fix because nanohives are not defined in terms of the nanoware they support. This means that we can't use the existing |
Maybe manage it by allowing the nanite itself to flag wireless on and when done consider itself 1r higher or something similar. |
Here's an example case to demonstrate my point: Sam the Street Samurai has a single nanohive that is Rating 2. He gets two nanoware infusions: R2 markers and R2 nanotattoos. The nanohive can support one of the systems at a time, but the rules don't say anything about when this decision is made, whether or not it can be switched after it is made once, and how it is switched if it can be switched. If Sam turns his nanohive wireless on, is it his Markers or his Nanotattoos that get the +1 Rating? And if/how can it be switched to the other one if Sam decides he'd rather want the other one to be supported before he gets to the end of the week (at which point one of them will have its rating decay and so Sam has to choose then)? |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
Having wireless enabled for hard/soft nanohives doesn't boost the effective rating of their nanites by 1 when calculating limits.
Can be tested by adding a R1 neural amp neocortical and a soft hive. Toggle one of both of them wireless on and the bonus listed in the limits tab stays 1.
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