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#!/bin/bash
echo 'cocos2d-x template installer'
COCOS2D_VER='cocos2d-1.0.1-x-0.9.1'
BASE_TEMPLATE_DIR="/Library/Application Support/Developer/Shared/Xcode"
BASE_TEMPLATE_USER_DIR="$HOME/Library/Application Support/Developer/Shared/Xcode"
force=
user_dir=
usage(){
cat << EOF
usage: $0 [options]
Install / update templates for ${COCOS2D_VER}
OPTIONS:
-f force overwrite if directories exist
-h this help
-u install in user's Library directory instead of global directory
EOF
}
while getopts "fhu" OPTION; do
case "$OPTION" in
f)
force=1
;;
h)
usage
exit 0
;;
u)
user_dir=1
;;
esac
done
# Make sure only root can run our script
if [[ ! $user_dir && "$(id -u)" != "0" ]]; then
echo ""
echo "Error: This script must be run as root in order to copy templates to ${BASE_TEMPLATE_DIR}" 1>&2
echo ""
echo "Try running it with 'sudo', or with '-u' to install it only you:" 1>&2
echo " sudo $0" 1>&2
echo "or:" 1>&2
echo " $0 -u" 1>&2
exit 1
fi
# Make sure root and user_dir is not executed at the same time
if [[ $user_dir && "$(id -u)" == "0" ]]; then
echo ""
echo "Error: Do not run this script as root with the '-u' option." 1>&2
echo ""
echo "Either use the '-u' option or run it as root, but not both options at the same time." 1>&2
echo ""
echo "RECOMMENDED WAY:" 1>&2
echo " $0 -u -f" 1>&2
echo ""
exit 1
fi
copy_files(){
# SRC_DIR="${SCRIPT_DIR}/${1}"
rsync -r --exclude=.svn "$1" "$2"
}
check_dst_dir(){
if [[ -d $DST_DIR ]]; then
if [[ $force ]]; then
echo "removing old libraries: ${DST_DIR}"
rm -rf "${DST_DIR}"
else
echo "templates already installed. To force a re-install use the '-f' parameter"
exit 1
fi
fi
echo ...creating destination directory: $DST_DIR
mkdir -p "$DST_DIR"
}
# copy_base_mac_files(){
# echo ...copying cocos2dx files
# copy_files cocos2dx "$LIBS_DIR"
# echo ...copying CocosDenshion files
# copy_files CocosDenshion "$LIBS_DIR"
# }
copy_base_files(){
echo ...copying cocos2dx files
copy_files cocos2dx "$LIBS_DIR"
echo ...copying CocosDenshion files
copy_files CocosDenshion "$LIBS_DIR"
}
copy_cocos2d_files(){
echo ...copying cocos2d files
copy_files cocos2dx "$LIBS_DIR"
copy_files LICENSE.cocos2d-x "$LIBS_DIR"
}
copy_cocosdenshion_files(){
echo ...copying CocosDenshion files
copy_files CocosDenshion "$LIBS_DIR"
# copy_files LICENSE_CocosDenshion.txt "$LIBS_DIR"
}
# copy_cocosdenshionextras_files(){
# echo ...copying CocosDenshionExtras files
# copy_files CocosDenshion/CocosDenshionExtras "$LIBS_DIR"
# }
# copy_fontlabel_files(){
# echo ...copying FontLabel files
# copy_files external/FontLabel "$LIBS_DIR"
# copy_files LICENSE_FontLabel.txt "$LIBS_DIR"
# }
# copy_cocoslive_files(){
# echo ...copying cocoslive files
# copy_files cocoslive "$LIBS_DIR"
# echo ...copying TouchJSON files
# copy_files external/TouchJSON "$LIBS_DIR"
# copy_files LICENSE_TouchJSON.txt "$LIBS_DIR"
# }
print_template_banner(){
echo ''
echo ''
echo ''
echo "$1"
echo '----------------------------------------------------'
echo ''
}
# copies project-based templates
copy_xcode3_project_templates(){
if [[ $user_dir ]]; then
TEMPLATE_DIR="${BASE_TEMPLATE_USER_DIR}/Project Templates/${COCOS2D_VER}/"
else
TEMPLATE_DIR="${BASE_TEMPLATE_DIR}/Project Templates/${COCOS2D_VER}/"
fi
if [[ ! -d "$TEMPLATE_DIR" ]]; then
echo '...creating cocos2d template directory'
echo ''
mkdir -p "$TEMPLATE_DIR"
fi
print_template_banner "Installing Xcode 3 cocos2d-x iOS template"
DST_DIR="$TEMPLATE_DIR""cocos2d-x Application/"
LIBS_DIR="$DST_DIR"libs
check_dst_dir
echo ...copying template files
copy_files template/xcode3/cocos2d-x_app/ "$DST_DIR"
copy_base_files
echo done!
print_template_banner "Installing cocos2d-x iOS + box2d template"
DST_DIR="$TEMPLATE_DIR""cocos2d-x Box2d Application/"
LIBS_DIR="$DST_DIR"libs
check_dst_dir
echo ...copying template files
copy_files template/xcode3/cocos2d-x_box2d_app/ "$DST_DIR"
copy_base_files
echo ...copying Box2D files
copy_files Box2D "$LIBS_DIR"
echo done!
print_template_banner "Installing cocos2d-x iOS + chipmunk template"
DST_DIR="$TEMPLATE_DIR""cocos2d-x chipmunk Application/"
LIBS_DIR="$DST_DIR"libs
check_dst_dir
echo ...copying template files
copy_files template/xcode3/cocos2d-x_chipmunk_app/ "$DST_DIR"
copy_base_files
echo ...coping chipmunk files
copy_files chipmunk "$LIBS_DIR"
print_template_banner "Installing cocos2d-x iOS + lua template"
DST_DIR="$TEMPLATE_DIR""cocos2d-x lua Application/"
LIBS_DIR="$DST_DIR"libs
check_dst_dir
echo ...copying template files
copy_files template/xcode3/cocos2d-x_lua_app/ "$DST_DIR"
copy_base_files
echo ...coping lua files
copy_files lua "$LIBS_DIR"
echo done!
}
copy_xcode3_file_templates(){
if [[ $user_dir ]]; then
TEMPLATE_DIR="${BASE_TEMPLATE_USER_DIR}/File Templates/${COCOS2D_VER}/"
else
TEMPLATE_DIR="${BASE_TEMPLATE_DIR}/File Templates/${COCOS2D_VER}/"
fi
echo ...copying file templates
DST_DIR="$TEMPLATE_DIR"
check_dst_dir
if [[ ! -d "$TEMPLATE_DIR" ]]; then
echo '...creating cocos2d template directory'
echo ''
mkdir -p "$TEMPLATE_DIR"
fi
# print_template_banner "Installing CCNode file templates..."
# copy_files "templates/file-templates/CCNode class" "$DST_DIR"
echo done!
}
# Xcode4 templates
copy_xcode4_project_templates(){
TEMPLATE_DIR="$HOME/Library/Developer/Xcode/Templates/cocos2d-x/"
print_template_banner "Installing Xcode 4 cocos2d-x iOS template"
DST_DIR="$TEMPLATE_DIR"
check_dst_dir
LIBS_DIR="$DST_DIR""lib_cocos2dx.xctemplate/libs/"
mkdir -p "$LIBS_DIR"
copy_cocos2d_files
# LIBS_DIR="$DST_DIR""lib_cocoslive.xctemplate/libs/"
# mkdir -p "$LIBS_DIR"
# copy_cocoslive_files
LIBS_DIR="$DST_DIR""lib_cocosdenshion.xctemplate/libs/"
mkdir -p "$LIBS_DIR"
copy_cocosdenshion_files
# LIBS_DIR="$DST_DIR""lib_cocosdenshionextras.xctemplate/libs/"
# mkdir -p "$LIBS_DIR"
# copy_cocosdenshionextras_files
# LIBS_DIR="$DST_DIR""lib_fontlabel.xctemplate/libs/"
# mkdir -p "$LIBS_DIR"
# copy_fontlabel_files
echo ...copying template files
copy_files template/xcode4/ "$DST_DIR"
echo done!
print_template_banner "Installing Xcode 4 Chipmunk iOS template"
LIBS_DIR="$DST_DIR""lib_chipmunk.xctemplate/libs/"
mkdir -p "$LIBS_DIR"
echo ...copying Chipmunk files
copy_files chipmunk "$LIBS_DIR"
copy_files LICENSE.chipmunk "$LIBS_DIR"
echo done!
print_template_banner "Installing Xcode 4 Box2d iOS template"
LIBS_DIR="$DST_DIR""lib_box2d.xctemplate/libs/"
mkdir -p "$LIBS_DIR"
echo ...copying Box2D files
copy_files Box2D "$LIBS_DIR"
copy_files LICENSE.box2d "$LIBS_DIR"
echo done!
print_template_banner "Installing Xcode 4 lua iOS template"
LIBS_DIR="$DST_DIR""lib_lua.xctemplate/libs/"
mkdir -p "$LIBS_DIR"
echo ...copying lua files
copy_files lua "$LIBS_DIR"
copy_files LICENSE.lua "$LIBS_DIR"
copy_files LICENSE.tolua++ "$LIBS_DIR"
echo done!
# Move File Templates to correct position
# DST_DIR="$HOME/Library/Developer/Xcode/Templates/File Templates/cocos2d/"
# OLD_DIR="$HOME/Library/Developer/Xcode/Templates/cocos2d/"
# print_template_banner "Installing Xcode 4 CCNode file templates..."
# check_dst_dir
# mv -f "$OLD_DIR""/CCNode class.xctemplate" "$DST_DIR"
echo done!
}
select_template_version(){
echo "select the template version to install"
echo "3 for xcode3"
echo "4 for xcode4"
echo "input nothing for all"
read select
if [[ "$select" == 3 ]]; then
copy_xcode3_project_templates
fi
if [[ "$select" == 4 ]]; then
copy_xcode4_project_templates
fi
if [[ "$select""aaaa" == "aaaa" ]]; then
copy_xcode3_project_templates
copy_xcode4_project_templates
fi
}
select_template_version