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PossibleCastles

Roguelike in C#, using SDL2.

This is currently a basic roguelike engine. When the game reaches a certain point I will fork from this repo, so that the "pure" engine will be available without my game's eccentricities. After that this repo will be probably unmaintained.

I hope you find something useful in this imperfect code.

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Roguelike in C#

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