Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
runtime: disable stack shrinking in activeStackChans race window
Currently activeStackChans is set before a goroutine blocks on a channel operation in an unlockf passed to gopark. The trouble is that the unlockf is called *after* the G's status is changed, and the G's status is what is used by a concurrent mark worker (calling suspendG) to determine that a G has successfully been suspended. In this window between the status change and unlockf, the mark worker could try to shrink the G's stack, and in particular observe that activeStackChans is false. This observation will cause the mark worker to *not* synchronize with concurrent channel operations when it should, and so updating pointers in the sudog for the blocked goroutine (which may point to the goroutine's stack) races with channel operations which may also manipulate the pointer (read it, dereference it, update it, etc.). Fix the problem by adding a new atomically-updated flag to the g struct called parkingOnChan, which is non-zero in the race window above. Then, in isShrinkStackSafe, check if parkingOnChan is zero. The race is resolved like so: * Blocking G sets parkingOnChan, then changes status in gopark. * Mark worker successfully suspends blocking G. * If the mark worker observes parkingOnChan is non-zero when checking isShrinkStackSafe, then it's not safe to shrink (we're in the race window). * If the mark worker observes parkingOnChan as zero, then because the mark worker observed the G status change, it can be sure that gopark's unlockf completed, and gp.activeStackChans will be correct. The risk of this change is low, since although it reduces the number of places that stack shrinking is allowed, the window here is incredibly small. Essentially, every place that it might crash now is replaced with no shrink. This change adds a test, but the race window is so small that it's hard to trigger without a well-placed sleep in park_m. Also, this change fixes stackGrowRecursive in proc_test.go to actually allocate a 128-byte stack frame. It turns out the compiler was destructuring the "pad" field and only allocating one uint64 on the stack. Fixes golang#40641. Change-Id: I7dfbe7d460f6972b8956116b137bc13bc24464e8 Reviewed-on: https://go-review.googlesource.com/c/go/+/247050 Run-TryBot: Michael Knyszek <mknyszek@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Michael Pratt <mpratt@google.com> Trust: Michael Knyszek <mknyszek@google.com>
- Loading branch information
Showing
6 changed files
with
122 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters