Skip to content
Str4tos edited this page May 24, 2024 · 11 revisions
Prerequisites
Unreal Engine 4.27.2+

Add the Plugin to Your Project

  1. Open Project root directory.
  2. Create Plugins folder at the same level as the standard Source folder.
  3. Download latest Source code(zip) and unpack archive to the Plugins directory.
    You can also simply clone the git plugin repository into the Plugins directory.

Note

To receive release updates Subscribe

Check your project structure after adding the uplugin:

UnrealProjectRoot
├── Content
├── Plugins
│   ├── CAS-Unreal
│   │   ├── CleverAdsSolutions.uplugin
├── Source

Import the Plugin into Unreal

To use the CAS Unreal Plugin from C++ scripts, you need add CleverAdsSolutions module as a dependency to the PublicDependencyModuleNames array inside of your app’s <PROJECTNAME>.Build.cs file:

PublicDependencyModuleNames.Add("CleverAdsSolutions");
image

🔗 Done! What’s Next?