Permalink
Browse files

Fix minicore power frame size/offsets

  • Loading branch information...
1 parent 122978e commit dbbff5db46d700cfb9511516c57b4c22cc181fc1 @dorkster dorkster committed Sep 12, 2012
Showing with 62 additions and 62 deletions.
  1. +62 −62 mods/minicore/powers/powers.txt
@@ -38,8 +38,8 @@ radius=64
speed=24
frame_loop=0
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
starting_pos=melee
[power]
@@ -105,8 +105,8 @@ radius=64
speed=32
frame_loop=4
frame_duration=1
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=wind
trait_crits_impaired=25
post_power=126
@@ -127,8 +127,8 @@ rendered=true
no_attack=true
lifespan=18
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_loop=0
trait_elemental=light
starting_pos=source
@@ -179,8 +179,8 @@ base_damage=ment
lifespan=12
radius=128
frame_duration=2
-frame_size=256,128
-frame_offset=128,64
+frame_size=128,64
+frame_offset=64,32
frame_loop=0
floor=true
active_frame=4
@@ -246,8 +246,8 @@ trait_elemental=ice
slow_duration=90
radius=64
frame_duration=3
-frame_size=64,64
-frame_offset=32,48
+frame_size=32,32
+frame_offset=16,24
frame_loop=20
start_frame=16
lifespan=20
@@ -276,8 +276,8 @@ rendered=true
no_attack=true
lifespan=16
frame_duration=3
-frame_size=64,64
-frame_offset=32,32
+frame_size=32,32
+frame_offset=16,16
frame_loop=0
floor=true
starting_pos=source
@@ -330,8 +330,8 @@ base_damage=ment
lifespan=18
radius=128
frame_duration=2
-frame_size=256,128
-frame_offset=128,64
+frame_size=128,64
+frame_offset=64,32
frame_loop=0
floor=true
active_frame=4
@@ -396,8 +396,8 @@ radius=64
speed=24
frame_loop=0
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
starting_pos=melee
mp_steal=10
@@ -454,8 +454,8 @@ radius=64
speed=30
frame_loop=12
frame_duration=3
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=ice
slow_duration=60
post_power=126
@@ -482,8 +482,8 @@ radius=64
speed=30
frame_loop=8
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=fire
post_power=125
wall_power=125
@@ -506,8 +506,8 @@ base_damage=ranged
lifespan=27
radius=64
speed=24
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_duration=5
frame_loop=32
@@ -526,8 +526,8 @@ base_damage=ment
lifespan=12
radius=128
frame_duration=2
-frame_size=256,128
-frame_offset=128,64
+frame_size=128,64
+frame_offset=64,32
frame_loop=0
floor=true
active_frame=4
@@ -558,8 +558,8 @@ base_damage=ranged
lifespan=16
radius=64
speed=48
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
wall_power=124
[power]
@@ -581,8 +581,8 @@ radius=64
speed=30
frame_loop=12
frame_duration=3
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=ice
slow_duration=60
post_power=126
@@ -681,8 +681,8 @@ base_damage=ment
lifespan=18
radius=128
frame_duration=2
-frame_size=256,128
-frame_offset=128,64
+frame_size=128,64
+frame_offset=64,32
frame_loop=0
floor=true
active_frame=4
@@ -711,8 +711,8 @@ radius=64
speed=24
frame_loop=0
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
starting_pos=melee
stun_duration=30
@@ -737,8 +737,8 @@ base_damage=ranged
lifespan=16
radius=64
speed=48
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
wall_power=124
count=3
missile_angle=15
@@ -803,8 +803,8 @@ rendered=true
no_attack=true
lifespan=16
frame_duration=3
-frame_size=64,64
-frame_offset=32,32
+frame_size=32,32
+frame_offset=16,16
frame_loop=0
floor=true
starting_pos=source
@@ -831,8 +831,8 @@ radius=64
speed=30
frame_loop=4
frame_duration=1
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=wind
post_power=126
wall_power=126
@@ -878,8 +878,8 @@ base_damage=ranged
lifespan=16
radius=64
speed=48
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
[power]
id=121
@@ -900,8 +900,8 @@ base_damage=ranged
lifespan=16
radius=64
speed=48
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
wall_power=124
[power]
@@ -923,8 +923,8 @@ radius=64
speed=30
frame_loop=8
frame_duration=2
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=fire
post_power=125
wall_power=125
@@ -948,8 +948,8 @@ radius=64
speed=30
frame_loop=12
frame_duration=3
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=ice
post_power=126
wall_power=126
@@ -967,8 +967,8 @@ no_attack=true
directional=true
lifespan=90
frame_duration=1
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_loop=1
starting_pos=target
@@ -983,8 +983,8 @@ rendered=true
no_attack=true
lifespan=24
frame_duration=4
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_loop=100
starting_pos=target
visual_random=2
@@ -1000,8 +1000,8 @@ rendered=true
no_attack=true
lifespan=24
frame_duration=4
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_loop=100
starting_pos=target
visual_random=2
@@ -1017,8 +1017,8 @@ rendered=true
no_attack=true
lifespan=24
frame_duration=4
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
frame_loop=100
starting_pos=target
visual_random=2
@@ -1041,8 +1041,8 @@ radius=64
speed=30
frame_loop=12
frame_duration=3
-frame_size=64,64
-frame_offset=32,64
+frame_size=32,32
+frame_offset=16,32
trait_elemental=shadow
post_power=126
wall_power=126
@@ -1063,8 +1063,8 @@ rendered=true
no_attack=true
lifespan=16
frame_duration=3
-frame_size=64,64
-frame_offset=32,32
+frame_size=32,32
+frame_offset=16,16
frame_loop=0
floor=true
starting_pos=source
@@ -1205,8 +1205,8 @@ speed=48
slow_duration=90
radius=48
frame_duration=2
-frame_size=64,128
-frame_offset=32,112
+frame_size=32,64
+frame_offset=16,56
frame_loop=0
lifespan=16
active_frame=0
@@ -1229,8 +1229,8 @@ lifespan=16
radius=48
frame_loop=0
frame_duration=2
-frame_size=64,128
-frame_offset=32,112
+frame_size=32,64
+frame_offset=16,56
starting_pos=source
active_frame=5
complete_animation=true

0 comments on commit dbbff5d

Please sign in to comment.