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Add license and readme.
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marcweil committed Feb 28, 2012
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20 changes: 20 additions & 0 deletions LICENSE
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Copyright (c) 2012 CloudMine LLC, http://cloudmine.me

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
7 changes: 7 additions & 0 deletions README.md
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DeviceTracker is a sample project that illustrates how to integrate CloudMine with Urban Airship in order to implement geo-fencing and push notifications.

This project was not intended for distribtution, however feel free to use any of the source in your own projects (see LICENSE file for details). In order for this
project to actually function properly, you will need to install it on an iOS device running iOS 5.0 or later. **Push notifications do not work in the iOS simulator.**

There are already CloudMine credentials embedded in this sample project. Feel free to play around with it at no charge. It is important to note that
you should *never* embed your secret keys in code that will be distributed to other people unless you're okay with being charged for their running of that code.

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