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Releases: clydeshaffer/fiend

v1.2.0 - Balance update

26 Apr 17:52
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+Some guarunteed health drops per level
+Cooldown period following attacks, varies by enemy type
+Avoid spawning enemies within some radius of the player spawn

Download fiend.gtr to play in the emulator
Download banks.zip for flashing to a cartridge with GTFO

v1.1.0

02 Aug 17:53
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  • Updated title screen graphics
  • Updated "YOU DIED" graphics
  • You can cut the grass in the first level
  • Pause screen now has a map that fills as you explore levels
  • Added heart item that restores 1 hit of health
  • Added max health item that increases max health by 1 hit (but does not restore any health)
  • Added map item that fills out the current level's map
  • Enemies sometimes drop one of the aforementioned items
  • Optimizations to enemy update code for smoother gameplay

First Edition

06 Jul 17:05
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The game is now playable, beatable, and hopefully non-tedious!

  • 7 enemy types with distinct properties
  • 6 levels and a boss fight
  • 4 tilesets
  • 7 music tracks