Releases: clydeshaffer/fiend
Releases · clydeshaffer/fiend
v1.2.0 - Balance update
+Some guarunteed health drops per level
+Cooldown period following attacks, varies by enemy type
+Avoid spawning enemies within some radius of the player spawn
Download fiend.gtr to play in the emulator
Download banks.zip for flashing to a cartridge with GTFO
v1.1.0
- Updated title screen graphics
- Updated "YOU DIED" graphics
- You can cut the grass in the first level
- Pause screen now has a map that fills as you explore levels
- Added heart item that restores 1 hit of health
- Added max health item that increases max health by 1 hit (but does not restore any health)
- Added map item that fills out the current level's map
- Enemies sometimes drop one of the aforementioned items
- Optimizations to enemy update code for smoother gameplay
First Edition
The game is now playable, beatable, and hopefully non-tedious!
- 7 enemy types with distinct properties
- 6 levels and a boss fight
- 4 tilesets
- 7 music tracks