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Fixed output error in .mmap path
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namreeb committed Oct 15, 2015
1 parent 7de3114 commit 2c8152c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/Level2.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5078,7 +5078,7 @@ bool ChatHandler::HandleMmapPathCommand(char* args)
path.calculate(x, y, z);

PointsArray pointPath = path.getPath();
PSendSysMessage("%s's path to %s:", target->GetName(), player->GetName());
PSendSysMessage("%s's path to %s:", originUnit->GetName(), destinationUnit->GetName());
PSendSysMessage("Building %s", useStraightPath ? "StraightPath" : "SmoothPath");
PSendSysMessage("length " SIZEFMTD " type %u", pointPath.size(), path.getPathType());

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