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Spell: Also use Damage Done Multiplier script setting in healing
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killerwife committed Sep 29, 2023
1 parent 48a7e45 commit 5e94c02
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/game/Spells/SpellEffects.cpp
Expand Up @@ -5256,6 +5256,7 @@ void Spell::EffectHeal(SpellEffectIndex eff_idx)
}

addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
addhealth *= m_damageDoneMultiplier[eff_idx];
addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);

m_healingPerEffect[eff_idx] = addhealth;
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