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Apply Thadius Spawn aura in SD2 script
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MantisLord authored and killerwife committed Nov 10, 2017
1 parent bc7471f commit 6b23140
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Expand Up @@ -115,6 +115,7 @@ struct boss_thaddiusAI : public Scripted_NoMovementAI
m_uiBerserkTimer = 6 * MINUTE * IN_MILLISECONDS;

m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PLAYER);
DoCastSpellIfCan(m_creature, SPELL_THADIUS_SPAWN);
}

void Aggro(Unit* /*pWho*/) override
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