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Non-virtual function 'void Creature::SaveToDB()' is hidden in derived…
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… class 'TemporarySummon'
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DomGries committed Mar 19, 2016
1 parent 6b3e066 commit b670b1d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/Creature.h
Original file line number Diff line number Diff line change
Expand Up @@ -630,7 +630,7 @@ class MANGOS_DLL_SPEC Creature : public Unit
void SetDeathState(DeathState s) override; // overwrite virtual Unit::SetDeathState

bool LoadFromDB(uint32 guid, Map* map);
void SaveToDB();
virtual void SaveToDB();
// overwrited in Pet
virtual void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask);
virtual void DeleteFromDB(); // overwrited in Pet
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